Class ListedHashTree

java.lang.Object
org.apache.jorphan.collections.HashTree
org.apache.jorphan.collections.ListedHashTree
All Implemented Interfaces:
Serializable, Cloneable, Map<Object,HashTree>

public class ListedHashTree extends HashTree implements Serializable, Cloneable
ListedHashTree is a different implementation of the HashTree collection class. In the ListedHashTree, the order in which values are added is preserved . Any listing of nodes or iteration through the list of nodes of a ListedHashTree will be given in the order in which the nodes were added to the tree.
See Also:
  • Constructor Details

    • ListedHashTree

      public ListedHashTree()
    • ListedHashTree

      public ListedHashTree(Object key)
    • ListedHashTree

      public ListedHashTree(Collection<?> keys)
    • ListedHashTree

      public ListedHashTree(Object[] keys)
  • Method Details

    • clone

      public Object clone()
      Create a clone of this HashTree. This is not a deep clone (i.e., the contents of the tree are not cloned).
      Overrides:
      clone in class HashTree
    • getTree

      public ListedHashTree getTree(Object key)
      Description copied from class: HashTree
      Gets the HashTree mapped to the given key.
      Overrides:
      getTree in class HashTree
      Parameters:
      key - Key used to find appropriate HashTree()
      Returns:
      the HashTree for key
    • set

      public void set(Object key, Object value)
      Sets a key and it's value in the HashTree. It actually sets up a key, and then creates a node for the key and sets the value to the new node, as a key. Any previous nodes that existed under the given key are lost.
      Overrides:
      set in class HashTree
      Parameters:
      key - key to be set up
      value - value to be set up as a key in the secondary node
    • set

      public void set(Object key, HashTree t)
      Sets a key into the current tree and assigns it a HashTree as its subtree. Any previous entries under the given key are removed.
      Overrides:
      set in class HashTree
      Parameters:
      key - key to be set up
      t - HashTree that the key maps to
    • set

      public void set(Object key, Object[] values)
      Sets a key and its values in the HashTree. It sets up a key in the current node, and then creates a node for that key, and sets all the values in the array as keys in the new node. Any keys previously held under the given key are lost.
      Overrides:
      set in class HashTree
      Parameters:
      key - Key to be set up
      values - Array of objects to be added as keys in the secondary node
    • set

      public void set(Object key, Collection<?> values)
      Sets a key and its values in the HashTree. It sets up a key in the current node, and then creates a node for that key, and set all the values in the array as keys in the new node. Any keys previously held under the given key are removed.
      Overrides:
      set in class HashTree
      Parameters:
      key - key to be set up
      values - Collection of objects to be added as keys in the secondary node
    • replaceKey

      public void replaceKey(Object currentKey, Object newKey)
      Finds the given current key, and replaces it with the given new key. Any tree structure found under the original key is moved to the new key.
      Overrides:
      replaceKey in class HashTree
      Parameters:
      currentKey - name of the key to be replaced
      newKey - name of the new key
    • createNewTree

      public ListedHashTree createNewTree()
      Creates a new tree. This method exists to allow inheriting classes to generate the appropriate types of nodes. For instance, when a node is added, it's value is a HashTree. Rather than directly calling the HashTree() constructor, the createNewTree() method is called. Inheriting classes should override these methods and create the appropriate subclass of HashTree.
      Overrides:
      createNewTree in class HashTree
      Returns:
      HashTree
    • createNewTree

      public ListedHashTree createNewTree(Object key)
      Creates a new tree. This method exists to allow inheriting classes to generate the appropriate types of nodes. For instance, when a node is added, it's value is a HashTree. Rather than directly calling the HashTree() constructor, the createNewTree() method is called. Inheriting classes should override these methods and create the appropriate subclass of HashTree.
      Overrides:
      createNewTree in class HashTree
      Parameters:
      key - object to use as the key for the top level
      Returns:
      newly created HashTree
    • createNewTree

      public ListedHashTree createNewTree(Collection<?> values)
      Creates a new tree. This method exists to allow inheriting classes to generate the appropriate types of nodes. For instance, when a node is added, it's value is a HashTree. Rather than directly calling the HashTree() constructor, the createNewTree() method is called. Inheriting classes should override these methods and create the appropriate subclass of HashTree.
      Overrides:
      createNewTree in class HashTree
      Parameters:
      values - objects to be added to the new HashTree
      Returns:
      newly created HashTree
    • add

      public ListedHashTree add(Object key)
      Adds an key into the HashTree at the current level. If a HashTree exists for the key already, no new tree will be added
      Overrides:
      add in class HashTree
      Parameters:
      key - key to be added to HashTree
      Returns:
      newly generated tree, if no tree was found for the given key; existing key otherwise
    • list

      public Collection<Object> list()
      Gets a Collection of all keys in the current HashTree node. If the HashTree represented a file system, this would be like getting a collection of all the files in the current folder.
      Overrides:
      list in class HashTree
      Returns:
      Set of all keys in this HashTree
    • remove

      public HashTree remove(Object key)
      Removes the entire branch specified by the given key.
      Specified by:
      remove in interface Map<Object,HashTree>
      Overrides:
      remove in class HashTree
      See Also:
    • getArray

      public Object[] getArray()
      Gets an array of all keys in the current HashTree node. If the HashTree represented a file system, this would be like getting an array of all the files in the current folder.
      Overrides:
      getArray in class HashTree
      Returns:
      array of all keys in this HashTree.
    • hashCode

      public int hashCode()
      Returns a hashcode for this HashTree.
      Specified by:
      hashCode in interface Map<Object,HashTree>
      Overrides:
      hashCode in class HashTree
      See Also:
    • equals

      public boolean equals(Object o)
      Compares all objects in the tree and verifies that the two trees contain the same objects at the same tree levels. Returns true if they do, false otherwise.
      Specified by:
      equals in interface Map<Object,HashTree>
      Overrides:
      equals in class HashTree
      Parameters:
      o - Object to be compared against
      See Also:
    • clear

      public void clear()
      Clears the HashTree of all contents.
      Specified by:
      clear in interface Map<Object,HashTree>
      Overrides:
      clear in class HashTree
      See Also: